Abstract With this poster, we present our goals, methodology and initial findings of the first 7 months of a pilot aiming to integrate STEAM education in formal education by exploiting digital fabrication tools and processes. The success of the pilot is strongly bound to the development of a Community of Practice formed by diverse local stakeholders including teachers, school principals, education administration representatives, researchers and Fab Lab instructors. Six local schools participated in the first stage of the pilot. We claim that this poster will set the ground for a discussion on how to integrate STEAM and digital fabrication procedures in formal learning environments. We expect our experience could serve as an inspiration for...
Children of the 21st century grow up in a world full of information and technology. Education should...
I have been accepted to speak about my research at the national middle school conference, also known...
The present paper shows the design of a Science, Technology, Engineering, Art and Mathematics (STEAM...
Abstract There is an increased interest to integrate STEAM methodologies and digital fabrication pr...
Teams of students creating digital artefacts using crafts, 3D printing, electronics, microcontroller...
© 2019, Association for Social Studies Educa. All rights reserved. The purpose of this work is to de...
The study was conducted to explore how the arts are integrated into STEM to create STEAM and provide...
The country’s educational curriculum and learning models validate the STEAM framework’s implementati...
Teaching science as part of STEAM education has gained momentum over the past decade with the aim of...
In an increasingly complex interconnected world, STEAM practices have gained attention in Higher Edu...
Abstract In an increasingly complex interconnected world, STEAM practices have gained attention in ...
This article highlights the importance of STEAM education in shaping future professionals, promoting...
Science, technology, engineering, arts and math (STEAM) learning is a promising way to engage learne...
STEAM education is named as one of the priorities of Lithuanian education, responding to the need to...
The STEAMTEACH (STEAM Education for Teaching Professionalism) project works with teacher trainers to...
Children of the 21st century grow up in a world full of information and technology. Education should...
I have been accepted to speak about my research at the national middle school conference, also known...
The present paper shows the design of a Science, Technology, Engineering, Art and Mathematics (STEAM...
Abstract There is an increased interest to integrate STEAM methodologies and digital fabrication pr...
Teams of students creating digital artefacts using crafts, 3D printing, electronics, microcontroller...
© 2019, Association for Social Studies Educa. All rights reserved. The purpose of this work is to de...
The study was conducted to explore how the arts are integrated into STEM to create STEAM and provide...
The country’s educational curriculum and learning models validate the STEAM framework’s implementati...
Teaching science as part of STEAM education has gained momentum over the past decade with the aim of...
In an increasingly complex interconnected world, STEAM practices have gained attention in Higher Edu...
Abstract In an increasingly complex interconnected world, STEAM practices have gained attention in ...
This article highlights the importance of STEAM education in shaping future professionals, promoting...
Science, technology, engineering, arts and math (STEAM) learning is a promising way to engage learne...
STEAM education is named as one of the priorities of Lithuanian education, responding to the need to...
The STEAMTEACH (STEAM Education for Teaching Professionalism) project works with teacher trainers to...
Children of the 21st century grow up in a world full of information and technology. Education should...
I have been accepted to speak about my research at the national middle school conference, also known...
The present paper shows the design of a Science, Technology, Engineering, Art and Mathematics (STEAM...